A REAL physically accurate vehicle simulator on a datapack! You can arrange physical races, drift challenges and RPG situations!
With Zaporozhets in a futuristic skin
Vertex collision for blocks and Vertex-OBB collision for vehicles
Moment of inertia and mass affect collisions!
Suspension and soft tires ensure a soft landing
You can create different skins and configurations
Different blocks have different friction
The vehicle can be absolutely any!
Use function `physical_vehicles:zzz/give_all_vehs`!