Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details

UPDATED TO BETA v1.1.0 🥰
Primary Features
- Makes bees peaceful, making them no longer willing to attack players! (or any mob? see below!)
- that's all! enjoy your peaceful beekeeping :D
Additional Features (Beta v1.1.0)
Includes new configuration dialog!
accessible by clicking the reload message in chat or running "/dialog show @s peaceful_bees:config"
- Switch between three beehavior modes:
- TEAM MODE (Default): Bees will not become aggroed towards players*
- DATA MODE A: Bees will not become aggroed towards players
- DATA MODE B: Bees will never aggro any entity
- Additional Config Dialog Options:
- Toggle on/off the pack reload message
- Toggle on/off bees briefly exiting when their hive/nest when it is harvested without smoke
(harvesting a hive/nest without smoke wont aggro the bees either way!)
*TEAM MODE and DATA MODE A produce identical beehavior. TEAM MODE is slightly more optimized, but could conflict with other packs/mods! (entities can only ever belong to one team)
If things seem to not be working right on TEAM MODE, use DATA MODE A instead!
(or just use DATA MODE A if you're unsure - the TPS load is extremely light either way!)
May add additional config setting in release version to prevent bees from dying after stinging when using a mode that disables aggro only towards players and not other mobs
Thx for checking out my datapack! - DRE
Release Version 1.0.0 (Minecraft 1.21.6-8)
Spoiler
- This datapack is configurable between the two modes listed below depending on your world's optimal use case (by default it will use team mode - if that works for you, you don't have to change anything)
- TEAM MODE
- Uses the team command to place players and bees on the same team to disable the bee aggro AI towards players
- Ticks per player via a location advancement (once per second)
- DATA MODE
- Mannually modifies the entity data of all bees within a 32 block radius of any player to immediately take them out of the angry state should they become aggro'd
- Ticks per player via a tick advancement (twenty times per second)
- Useful is your world has conflicts with the team command (entities can only be on one team at a time) - or if you dont want bees to attack ANY mob, not just players
To Swap Between Team and Data Mode...
To swap to data mode:
/function peaceful_bees:switch_to_data_mode
To swap to team mode (default):
/function peaceful_bees:switch_to_team_mode
Contact
feel free to reach out with any issues/inquiries at: drecubed.contact@gmail.com


