

Removes darkening on sides of geometry, inspired by the old lighting from OptiFine's internal shaders, for in-game blocks, clouds, and (block) entities.
281.2k downloads
207 followers
Updated 3 weeks ago


Removes darkening on sides of geometry, inspired by the old lighting from OptiFine's internal shaders, for in-game blocks, clouds, and (block) entities.
281.2k downloads
207 followers


A simple mod that disables ambient occlusion which makes block lighting appear more flat.
29.7k downloads
55 followers


No shading for world and inventory forms of luminous objects.
17.4k downloads
21 followers


Removes shading engine (NOT FULLBRIGHT!)
12.3k downloads
19 followers


Renders Totem of Undying items at full brightness, that is, unaffected by lighting and directional shading.
8,279 downloads
16 followers

shaders based on optifines internal shader for iris
5,412 downloads
9 followers