Compatibility
Minecraft: Java Edition
1.21.1
Platforms
Supported environments
Links
Creators
Details
Licensed ARR
Published 18 hours ago
Updated 4 days ago
Changelog
- Added separate Wild and Boss AI preset selection, so normal encounters and boss-style encounters can use different difficulty profiles.
- Added in-game admin commands for status, providers, config/rule reload, import/export, and AI debug toggles.
- Added AI explain logging to show top move choices and scoring breakdowns for balancing and debugging.
- Added JSON-based AI rules with a commented example template, so encounter-specific behavior can be customized without coding.
- Added optional special-encounter hooks like outbreak boss routing.
- Fixed delegated AI provider refresh issues, so per-battle AI state no longer gets reused incorrectly.
- Improved provider registry handling with stable namespaced ids and cleaner
/wildbattleapi providersoutput. - Cleaned up the difficulty screen so both Wild and Boss preset controls fit cleanly on one screen with clearer wording.
- Improved explain logs so damaging move proc effects are shown properly instead of being hidden inside base score.
- Fixed
Stockpileevaluation so the AI stops trying to stack it past its real cap. - Improved Battle Tower boss move handling for custom damaging status moves like
BT Gold Rush,BT Smite, andBT Malodor, so they score more appropriately.
Files
Metadata
Release channel
ReleaseVersion number
1.1.2Loaders
Game versions
1.21.1Environment
Client and server, required on both
Downloads
22Publication date
March 16, 2026 at 3:08 AMPublisher

Raguto
Member


