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Minecraft: Java Edition
1.21.1
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Introduced configuration for dimension special effects
Dimension Special Effects overrides
Some Dimensions Special Effects can be overridden using a resourcepack.
To override effects for a dimension dimension_namespace>:<dimension_name> e.g. minecraft:overworld:
create resourcepack entry:
assets/<dimension_namespace>/stellarview_mixin_renderer/dimension_special_effects/<dimension_name>.json
assets/minecraft/stellarview_mixin_renderer/dimension_special_effects/overworld.json
Supported options are (with default values):
"disable_override": false, // when true, the override will not be applied and all other options are ignored
"cloud_height": null, // float
"has_ground": null, // boolean
"sky_type": null, // "NONE", "NORMAL", "END"
"force_bright_lightmap": null, // boolean
"constant_ambient_light": null, // boolean
"has_snow_and_rain": true, // when false, snow/rain rendering will be skipped
"disable_fog": false, // when true, fog rendering will be skipped, and fog_always option will be ignored
"fog_always": false, // when true, fog will be always rendered
"has_sunrise": true, // when false, sunrise color will not be provided and the rendering will be skipped
"has_clouds": true // when false, cloud rendering will be skipped
Dependencies
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ReleaseVersion number
2.0Loaders
Game versions
1.21.1Environment
Client-side only
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7Publication date
March 5, 2026 at 4:24 PMPublisher

lukaskabc
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