Compatibility
Minecraft: Java Edition
1.20.1
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Supported environments
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Details
Licensed ARR
Published last year
Updated 2 weeks ago
Changelog
Big Changes:
- The biome now no longer generates naturally: to experience the biome create a single biome world and select it in the preset.
- Added in a new system to handle fishing while in the wasteland
- While in the wasteland you cannot catch vanilla fish, instead fishing up junk and rad fish
- there's also a very small chance that you will fish up a scrap zombie!
- Added in a radiation system:
- Radiation is gained through rads and accumulates over time, the more rads you have the worse you will become.
- You can now craft a Geiger counter which will warn you when you are gaining rads and can be used to check how many rads you have.
- Rads are gained through low and high radiation: Low being 1 rad per tick and high being 10 rads per tick.
- Swimming, and being exposed to rain give low rads
- Being near or possessing radioactive items gives high rads
- Rads are also gained from eating certain foods
- You will gain the irradiated condition upon reaching 6000 rads, this condition worsens for every 6000 rads you take, killing you outright at 30k
- Rads can be reduced by consuming either: Antirad paste, Booze, or Rad cleansers. They also decrease slowly over time and can be decreased by sleeping in a bed.
- Added in a new overlay to help with crafting firearms/pneumatic weapons. Now when the assembly item is in your off hand you will see the overlay with instructions on what part to do next!
- Added a new power generating block: the fueled generator
- It uses fuel canisters for fuel, pop one in and its fuel gauge will increase.
- it stores 6400 units of fuel and generates 200fe per unit of fuel
Small Changes:
- Rearranged creative tabs
- Added radioactive waste and rubble
- Added radioactive shards
- Added radfish and cooked radfish
- Added a recipe to fill fuel canisters
- tweaked the flamethrowers behavior, projectiles now have gravity and inflict slowness on targets
- Altered the way the battery bank distributes power, it now has an input and 3 outputs on either of its faces.
- Fixed weaponsmith villager texture, it shouldn't be cursed anymore
- added 4 new structures
- A large scrap pile with some good loot
- An underground sewer pipe a travelling merchant is hiding in
- An office building
- The ruins of a somewhat large building
- Tweaked raider and scrap zombie spawns
- Both will now spawn in dark areas during the day
- Added a new junk item: the ruined book, it can be consumed for paper and rarely weapon schematics
Files
Metadata
Release channel
ReleaseVersion number
1.34Loaders
Game versions
1.20.1Environment
Client and server, required on both
Downloads
41Publication date
June 4, 2025 at 8:15 PMPublisher

h82bl8
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