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Minecraft: Java Edition
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Details
Changelog
all that below and the hotfix is to add all the missing attributes to my en_us lang file (im sorry I keep forgetting >_<)
Updated Bonus Stamina
Made it so that its possible to fully configure the bonus stamina ingame via attributes. In addition, the bonus stamina can now STACK ontop of each other and the overlapping bar gets hue shifted (works with all configurable colors of the bonus stamina bar) and a '2x' or '3x' will appear to show how many bonus stamina bars are there.
Attributes
BONUS_STAMINA_CAPACITY: Multiplies the maximum amount of bonus stamina a player can hold (e.g., a value of 1.5 allows you to hold 150% of your max stamina in bonus stamina).BONUS_STAMINA_DECAY_RATE: Multiplies how fast the bonus stamina decays over time.BONUS_STAMINA_DECAY_DELAY: Multiplies how long it takes before the bonus stamina begins to decay.EXCESS_CONVERSION_MULTIPLIER: Multiplies the conversion rate of instant stamina overflow into bonus stamina.
Updated Weight System
The math behind the WEIGHT_LIMIT attribute has been changed.
The maximum weight capacity now increases twice as fast as the threshold where penalties begin. This means as you gain more weight limit attribute bonuses, the "encumbrance zone" (the gap between starting to get weight penalty and hitting maximum penalty) naturally stretches out, making the weight system significantly more forgiving at higher levels instead of it being the same at all levels.
Files
Metadata
Release channel
ReleaseVersion number
1.7.13Loaders
Game versions
1.20.1Environment
Downloads
80Publication date
February 21, 2026 at 3:47 AMPublisher

swisscheese819
Creator


