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Minecraft: Java Edition
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NEW SIGNIFICANT 1.4 UPDATE, INTRODUCING STRUCTURE BUILDING MECHANICS AND VARIOUS GENERAL IMPROVEMENTS
1.4c
Hotfix for bug where command error message could pop up in regular gameplay when no structure is available to mimic 1.4b
Hotfix for mimic walking animation bug Hotfix for issue that could heavily limit building frequency Jealous mode will now more reliably fight back when attacked by mobs Added new command for checking last structure command attempt Added obsessed wiki splash text 1.4
Implemented advanced new system that enables me to make the obsessed build structures dynamically. I can store preset structures and have it build them gradually, or even make it save player structures and build its own versions of them (with non-valuable blocks) nearby! It can build structures at random rotations, including mimicked ones, adding variety on top of the increasing range of built in options I’ll be adding. It auto-detects when players place lots of blocks nearby, storing approximate coordinates of where they were built for replication later. Note that this system is extremely complex, so it may take some further updates to optimise it fully. Check out this video for a preview (though it has been improved a lot since upload: https://www.youtube.com/watch?v=2XvrdnMkcoQ) Added new “building” mode that branches from various others (especially mimic), triggering when it gets near custom blocks used for making it build structures. Initial structures include: Webs (two types), miniature lairs (two types), tormentor insignias, and player structure imitations. If interrupted mid-build, it can even come back later to finish them! Don’t worry, it won’t replace any existing blocks in your world, as it can only build in air, not replacing existing blocks. And it won’t build on top of your structures, as it checks blocklight and requires zero light from light sources like torches to be able to build. If you need to go further and protect dark structures like mob farms from being interfered with, you can simply use wooden planks (including slabs/stars), and it won’t start builds on top of those either. Structures also vary slightly based on mood. Added three new commands associated with the building system. These will be documented on the wiki soon Added “redstone pointer” item, a laser pointer item that will be used in conjunction with the tamed obsessed in future versions where that is implemented, providing a quick way for players to direct the obsessed to specific locations or targets Improved stationary animation for mimic and opportunistic versions Intruder version now has a chance to pathfind to previously started structures and finish them off if they’re not already complete, converting into the build mode when near, if incomplete parts of the structure are found (invisible custom blocks with NBT strings denoting the blocks they should change into). It can even decorate them with paintings etc! Traps and mimic mode block placements will no longer be permitted near light sources, thus preventing it from putting them in your house. It detects blacklight, which is completely independent from sky lighting. It also checks that no blocklight is present before starting a structure build, so there should be no griefing. For edge cases like mob farms where you don’t want to light up the protected areas, you can use any kinds of vanilla wood plank blocks (including slabs) and it won’t start builds on those either If the spider versions are climbing for too long (10 seconds+) at a time, they will assume that they are stuck and turn into a nightmare hallucination Flee versions will now turn into the enraged or jealous versions directly if attacked five times in a row, even if still high on health. No longer will the obsessed put up with attacks for long! Added various preparatory adjustments to mechanics in advance of the future lair abduction update Fixed animation issue where obsessed could end up gliding along without animation Added another painting it can leave, this one with a vague representation of its lair Fixed issue where the obsessed could turn any cobwebs into stone Improved reliability of health system Mimic version can now instantly step up blocks instead of frequently stopping Debug sword now has unlimited attack range via firing arrows
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1.4cLoaders
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1.19.2Environment
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1670Publication date
February 25, 2026 at 12:26 PMPublisher

vllax
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