Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Supported environments
Creators
Details
Licensed MIT
Published last month
Updated last month
Changelog
Added
- Added
unidirectionalmode to prevent source mod handlers from triggering- Solves overlapping visual effects issue (e.g., cataclysm:stun + alexscaves:stunned causing motion sickness)
- When enabled,
entity.hasEffect(source)returns false, only target effect is active - Source mod handlers won't trigger, preventing duplicate screen shake/particles
- Example:
{"sourceEffect": "cataclysm:stun", "targetEffect": "alexscaves:stunned", "unidirectional": true}
- Added
extraApplyEffectTickoption to call additional effects' visual logic- Allows combining mechanics from one effect with visuals from another
- Target effect provides main logic, extra effects provide additional visuals (particles, sounds)
- Example:
{"sourceEffect": "cataclysm:stun", "targetEffect": "relics:stun", "extraApplyEffectTick": "alexscaves:stunned"} - Use case: Relics stun mechanics + AlexsCaves stun particles/screen shake
- Added
discardEffectTickoption to block specific effects' applyUpdateEffect()- Prevents unwanted side effects while keeping effect active for detection
- Useful for blocking damage/healing/other logic while preserving effect presence
- Example:
{"sourceEffect": "*:stun*", "targetEffect": "relics:stun", "discardEffectTick": "cataclysm:stun"} - Use case: Unify stun effects but block Cataclysm's specific logic (e.g., unwanted damage)
- Added default configuration combining all three features for stun effects
- General stun unification: bidirectional mode with AlexsCaves visuals for all stun effects
- Discard pattern: blocks applyUpdateEffect for all stun effects except relics and alexscaves
- Pattern:
*:stun* !*:stun*_immunity !*:stun*_resistance !relics:stun !alexscaves:stunned - Special Cataclysm override: unidirectional mode to prevent event-based handlers
- Cataclysm uses event-based logic (not applyUpdateEffect), so unidirectional is required
- Result: All stun effects unified with AlexsCaves visuals, only relics/alexscaves logic active
Changed
- Changed mapping priority system: later configs now override earlier configs
- Exact matches always take priority over wildcards
- Within wildcards, configs at the bottom override configs at the top
- Allows specific overrides of wildcard patterns by placing exact matches below
Fixed
- Fixed overlapping visual effects when multiple mods have handlers for similar effects
Files
Metadata
Release channel
ReleaseVersion number
1.0.4Loaders
Game versions
1.20.1Environment
Client and server, required on both
Downloads
16Publication date
February 23, 2026 at 2:50 AMPublisher
UtherHel
Member
![Effectification [Effect Unification]](https://cdn.modrinth.com/data/efENFWZV/6f128ad8f93bacf0c6a261a05d7b98cf5c49e8d0_96.webp)


