Compatibility
Minecraft: Java Edition
1.21.1
Platforms
Supported environments
Details
Licensed LGPL-3.0-only
Published 11 months ago
Updated 5 days ago
Changelog
Changelog (1.2.0)
Important Notes
Disclaimer: Since this version is a beta release, be sure to back up your saves before playing!
If you encounter any bugs not listed below, please report them via GitHub Issues!
- When summoning the Wall of Flesh, a large area will be cleared. Be sure to summon it far away from player activity areas (the farther, the better).
- Requires NeoForge version 21.1.215 or higher!
- Do not use with official add-ons (Convergence Music, Better Experience, Convergence Dimensions Patch) that are not version 1.2.0! (unless you have a temporary fix)
- Hardmode (default transformation strategy may cause noticeable lag and takes longer; you can change it to instant transformation in the config, which will completely pause TPS but be much faster).
- Unfinished items are now hidden from the Creative Mode tab by default; enable them manually in the config.
- The quick-placement feature of the Creative Hand now requires manual enabling in the config.
- Due to compatibility issues with Xaero's Minimap, support for Xaero's map series has been removed.
Fixes
- Holding a spear and clicking on blocks no longer produces particles.
- DPS information no longer accumulates infinitely.
- Fixed crash caused by events attempting to send progress bar network packets from the client.
- Granite Caves and Marble Caves no longer have holes.
- Fixed Worm y-rotation flickering and head stuttering.
- Fixed icon disappearance due to team synchronization issues.
- Regeneration Staff max stack size changed to 1.
- Fixed events sending packets from the client to the wrong player.
- Holding a spear in the main hand and right-clicking to interact no longer triggers an attack.
- Fixed rendering offset of Man Eater roots.
- Fixed Blood Moon filter stuttering.
- Fixed crash caused by certain accessories being forced to be worn simultaneously.
- Fixed some recipe errors.
- Fixed Slimes being unable to attack players.
- Corrected some text errors.
- Naturally spawned tombstones in Dungeon Ritual events now use translation keys.
- Eater of Worlds can no longer drown; Flying Fish can no longer die from fall damage.
- Fixed crash caused by JER pre-generating boss instances.
- Fixed Magic Guns consuming mana and disabling Mana Flower.
- Fixed bullet penetration issues; bullets can no longer kill archers.
- Fixed Boulders ignoring Totems of Undying and killing players.
- Fixed Regeneration Staff logic.
- Fixed Hammers ignoring break progress and instantly destroying blocks.
- Fixed sneaking and right-clicking altars with a shield in the off-hand not working.
- Fixed Crimson not spreading to logs and leaves; Ice Blocks not spreading evil.
- Fixed incorrect Cattail generation positions.
- Mana regeneration delay is now only set if mana cost is greater than 0.
- Net no longer crashes when capturing mobs sitting in vehicles.
- Fixed Weak Mana Potions not crafting into Mana Potions.
- Sticky Bombs no longer hover in mid-air.
- Fixed bosses disappearing after being summoned.
- Fixed modded minecarts unable to ascend on powered rails.
- Fixed mob counter display errors.
- Fixed effects from prefixes being constantly overridden.
- Fixed water sources being replaced after Cattail growth.
- Fixed Rope model rendering type.
- Fixed ladders not allowing players to stop mid-air.
- Fixed Pylons not being mineable normally.
- Fixed crash when Enemy Banners attempt to get entity data.
- During Shimmer transmutation, Mushrooms and Glowing Mushrooms can no longer be produced in mismatched environments.
- Fixed Treasure Magnet and Creative Hand not having coin pickup range.
- Fixed Rage Potions failing to grant critical strike bonus.
- Fixed players taking damage when attacking mounts with guns.
- Fixed crafted chests not matching components of naturally found and mined modded chests.
- Fixed missing Zombie Arm rendering.
- Fixed Cthulhu Shield reflecting Yoyos and minions.
- Fixed Spark Wand igniting players when PvP is disabled.
- Fixed Meteors disappearing when falling into the ocean.
- Fixed uninteracted Fisherman broadcasting death messages.
- Fixed Honeyed Fish being edible indefinitely.
- Fixed duration stacking error for Magic Resistance debuff.
- Fixed game crash due to user-customized default font.
- Fixed Lithium causing new three ores to remain visible.
- Fixed Lance dealing inconsistent damage at different angles.
- Fixed Lance knocking back the Ender Dragon.
- Fixed Spikes being washed away by liquids.
- Fixed mixin conflict with Enhanced Celestial.
- Frostspark Boots and Terraspark Boots can no longer break Thin Ice.
- Fixed Sword Beams firing when not attacking.
- Fixed Sword Beams, Boomerangs, and Sword Sweeps not receiving Lava Stone bonuses.
- Fixed NPCs not dropping tombstones in Master Mode.
- Fixed Demolitionist blowing themselves and other NPCs up.
- Fixed crashes when obtaining hidden block properties in certain situations.
- Clothier only spawns after Skeletron is defeated; Dungeon Guardian does not spawn.
Optimizations
- Butterflies now spawn in Flower Forests.
- Texture and model overhauls.
- Added value to some items.
- Adjusted display position for attributes granted by prefixes.
- Catching certain mobs with a Net now grants Bait.
- Summon percentage damage increase now applies to minions.
- Mounts can now be equipped in the accessory slot, with a dedicated hotkey added.
- New enchantment for Summoner Helmet (conflicts with Protection).
- Added some loot tables and recipes.
- Players are only notified the first time a banner is unlocked in the Banner Box.
- Unbreakable mod items can now merge enchantments in an Anvil.
- Magic weapons can now be enchanted directly in an Enchanting Table.
- Extra slots can now hold mounts.
- Added visibility for Hunter, Dangersense, and Spelunker Potions.
- Spelunker Potion no longer reveals hidden blocks.
- Debug screen no longer reveals hidden blocks.
- Added some tags.
- Expanded NPC trade lists.
- Added triggers for more advancements.
- JEI now displays environmental crafting conditions (e.g., Mist).
- Modded bottles and water bottles can interact with cauldrons.
- Corrupted Chasms now generate along the surface.
- Buffs can be toggled on/off by clicking in the inventory.
- Potions and effects now have tooltips.
- Added detailed Fisherman dialogue.
- Added dialogue button for NPCs.
- Umbrella now has a unique model.
- King Slime scales smoothly.
- Rewrote Eater of Worlds' wandering AI and made it generate in frames.
- Guide Voodoo Doll now uses enchantment-like glint to differentiate between two modes.
- Breaking grass spawns critters.
- Adjusted Light and Shadow Soul drops.
- Entity tracker display improvements.
- Fishing rods now show currently equipped bait in the item slot.
- Keybindings for submodules redirected to Convergence: Afterlife.
- Logic for buffs granted by Enemy Banners.
- Reduced lag caused by biome spread.
- Optimized rendering performance for events.
- Added JEI item transfer support for 4x crafting.
- Fixed coin and mana star pickup range abilities not working.
- Added 32x resolution showcase images for some tools and weapons.
- Item rarity colors now compatible with legendary item tooltips and item borders.
- Thin Honey Blocks no longer obstruct player vision.
- Gel color now matches Slime color more closely.
- Extra slot now has a toggle button for information display.
- Extra slot integrated with NPC housing check function.
- NPCs now teleport back to their homes automatically; teleport is not triggered if a player is within 32 blocks.
- Modded bombs now use Terraria-style explosions (configurable).
- JEI now shows recipes for modded potions brewed in vanilla brewing stands.
- Altars now allow taking entire stacks of items at once.
- Mob stats now scale with game progression (only enabled in Expert mode and above; vanilla mobs unaffected by default, configurable).
- Dart traps in structures check if they exceed anti-grief range.
- Some swords can now perform a sweeping attack at 80% base damage and can be swung in the air.
- Added modded rewards to Trial Chambers.
- Cthulhu Shield dash now considers knockback attributes of attacker and target.
- Bare-hand attacks now apply modified invincibility frames.
- Piglins are neutral to modded golden armor.
- Mobs killed now trace coin drops to the attacker.
- Hellforge now supports hopper input/output.
- Lava Slimes no longer generate non-lava sources if a lava source is detected.
- Added left-click attack modes for some weapons.
- If sinking while walking on fluids, players are bounced back to the surface.
- Most projectiles now have block impact effects (e.g., breaking pots, ringing bells).
- Convergence items now work with vanilla dispensers (added support for boats, buckets, sponges, arrows).
- Added mob tags (Undead, Arthropod, Aquatic, etc.).
- Boot accessories can now disable max step height bonus via config.
- Ethereal crafting now checks if the block or player is in the Mist.
- Added tooltips showing hammer power, pickaxe power, and invitation feedback.
- Convergence items adapted for vanilla dispensers.
- Added close-range ray damage for staff weapons (to prevent fast projectiles missing).
- Convergence bows now hide the main hand when used in the off-hand.
- Tracking sword beams now target the eyes instead of the feet.
- Improved visual effects for ore detection.
- Removed entity collision for Dungeon Remains.
- Added config for whether players drop coins on death.
- Completely rewrote Cattail blocks; may cause issues in old saves but can be fixed via random ticks.
- Shortswords now have a thrusting animation.
Adjustments
- Limited wandering and targeting heights for Worms and Wyverns.
- Adjusted some loot tables and recipes.
- Nurse no longer heals players automatically but can cure debuffs.
- Adjusted monster defense and spawn rates.
- King Slime now teleports every four jumps; in Expert mode, jumps twice when health is low.
- Queen Bee now flies only horizontally, with limited servant count.
- Updated Eater of Worlds AI.
- Some enemies are now immune to certain debuffs.
- Bee projectiles now use static invincibility frames.
- Night's Edge attack radius changed to 12 blocks.
- Reduced targeting distance for two demons and spawn weight for Voodoo Demon.
- Dripplers and Blood Zombies spawn regardless of light level.
- Reduced volume of modded zombies.
- Reduced trap spawn rate in underground mineshafts.
- Each critical strike prefix now grants +1% critical strike chance.
- Unfinished items are hidden from Creative Mode tab in non-dev environments (configurable).
- Gravity reversal key changed to ↑; allows jumping and flying while reversed.
- Adjusted weapon stats.
- Bosses can no longer be used as banners.
- Added magic damage bonus to Well Fed buff.
- Changed 'shift' to 'sneak' in altar tooltips.
- Removed client resource pack custom X-ray functionality.
- Critters can no longer die from fall damage.
- Night's Edge and Blade of Grass projectiles can now attack Endermen.
- Removed polymorphic crafting preview feature.
- Adjusted armor stats.
- Reduced Life Crystal spawn count.
- Set bonuses now enabled by default, with effects shown in item tooltips.
- Rewrote Boulder logic.
- Desert Slimes now spawn only underground.
- Scouts no longer spawn underground.
- Bloody Butcherer and Tentacle Spike debuffs now trigger 100% of the time.
- Balloon accessories now grant +1 extra fall protection distance.
- Adjusted blast resistance for some blocks.
- Staff projectiles and sword beams no longer benefit from ranged damage bonuses.
- Glowing Mushroom Fields spawn weight changed from 1 to 2.
- Reduced Eater of Worlds attack damage.
- Increased King Slime experience drop.
- Extended Hunter's Bow mark duration.
- Right-click delay reduction accessories now only work on block items.
- Boomerangs now deal melee damage.
- Stacking flight accessories now use max flight speed when flying horizontally.
- Fireballs now obtained from killing mobs in the Nether.
- Fire damage changed to Terraria-style (4x damage, no natural health regen; configurable).
- NPCs are immune to damage from players (configurable).
- Right-clicking to auto-place minecarts now replaces vanilla minecarts with modded ones (allowing them to run over enemies).
- Pre-Hardmode evil spread only affects grass blocks.
- Chlorophyte spread speed reduced by 10,000x.
- Night's Edge projectiles can only hit the same target once per second.
- Accessories that grant mana on hit now have a 10-tick cooldown.
- Increased distance for minions moving toward players and teleport distance.
- Improved minion targeting and movement speed.
New Content
- New items, blocks, mobs, and structures.
- Fishing quests and phased rewards for the Fisherman across all stages.
- Mist (configurable).
- Flesh Mountain and Wall of Flesh.
- Bestiary (located in the extra slot).
- Removed compatibility with Xaero's map series.
- Removed TerraMoment, IsekaiInvaded, and HeavenDestinyMoment modules; rewrote the event system and added Meteor Shower and Lantern Night events.
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
1.2.0-260125Loaders
Game versions
1.21.1Environment
Client and server, required on both






