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Minecraft: Java Edition
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Changelog
Sigils of Fight or Flight - Changelog - v1.2.0
The Sigils of Fight or Flight is the 1.2 update! It includes a few big features people have been requesting for both plug and play mod users as well as those of you who want to tweak your structure files further!
Note - Datapack Issue:
If you are using a custom data pack or the default datapack for this mod, you will need to update either your datapack, or grab the newer one.
If you didn't modify the monster-room.json file:
- Just delete the "features" folder from your datapack. The default one in the mod will then take over.
If you did modify the monster-room.json file:
- Go and download the latest version of the Datapack and then merge your changes into the default-spawner.json file in the features folder.
Here is the link for the datapack:
Modrinth: https://modrinth.com/datapack/cobblemon-trials-edition-default-datapack/version/1.2.0 Curseforge: https://www.curseforge.com/minecraft/data-packs/cobblemon-trials-edition-default-datapack/files/7572899
I deeply apologize for any inconvenience this has caused you.
New Features:
- Tag and List Support for StructureIds
- The StructureId field in Structure json files now supports the use of tags ("#nova_structures:shrines") and lists (["nova_structures:shrine1","nova_structures:shrine4"])
- Default Spawner Replacement files
- The Mod has been updated with a json file that replaces ALL default hostile mobs in minecraft, with a Spawner and Trial Spawner variant. This means you should now be able to put about any structure mod in your world and its spawners will be replaced!
- Percentage Based Spawner Replacement
- New Config options to globally change the percentage at which Mob Spawners and Trial Spawners will be replaced has now been added. This has been requested by players who still like to fight regular mobs in addition to pokemon.
- Fight or Flight Integration
- There is now Fight or Flight Support! If you have the Fight or Flight Reborn mod installed Pokemon Spawned by Cobblemon Trial Spawners will be aggressive and attack players! There is also a new config setting which this feature can be disabled.
Bug Fixes:
- Rotom Forms
- Rotom forms now work properly. Just place the form you want in the "forms" field.
- Overlapping Structures Issue
- Tweaked spawner replacement logic to favor structures that already have settings when determining structures with files vs without when multiple structures are located in the same space.
Technical Changes:
- Default File Changes
- "monster-room.json" in the "features" folder has been changed to "default-spawners.json"
- "defaults" folder has been added.
- "default-spawners.json" file has been added to the "defaults" folder.
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Metadata
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ReleaseVersion number
1.2.0Loaders
Game versions
1.21.1Environment
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552Publication date
February 3, 2026 at 10:37 PMPublisher

Lemenok
Member


