Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Links
Creators
Details
Note: A 26.1 port is ready, we are only waiting on Cloth Config to be updated to release it as this mod relies heavily upon its features.
The Pets Project
The pets project is bringing you your own client-sided pets into your game! From squids to iron golems to even penguins, PetsMod offers nearly every mob from vanilla Minecraft, and more! And it will work no matter whether you are on a multiplayer server or your own singleplayer world. Simply use /pet on to spawn the pet, and use /petspecies <species> to change what mob your pet is!
Commands
- /pethelp - displays a list of commands.
- /pet <on/off> - toggles whether your pet will appear. off by default.
- /petspecies - switches between your pet's species. (e.g. /petspecies villager.)
- /petskin - switches between the available skins of your pet, if applicable. (e.g. /petskin armorer.)
- /teleportpet - teleports your pet to you.
PetsMod comes with its own configuration screen and custom commands to easily toggle between pets, change whether the mod is enabled at all, and switch up the appearance of your pets with skins and names.
Showcase video:
Features
- Supports almost EVERY vanilla Minecraft mob
- Three CUSTOM mobs tailored specifically for this mod, complete with custom ambient sounds
- Custom interactions
- Completely client-sided and will work on ANY server, such as Hypixel, Mineplex, or MCC Island
- Custom names
- Skins for mobs that have multiple variants such as frogs, villagers, or cows
Customization
Make your pets your own with skins and names! You can access these in two ways: by using our configuration menu or using /petskin and /petname. Both of these will switch up your pet's appearance in real time and make it yours!
There is no need to do this multiple times - all of this information is stored in a config file locatated in .minecraft/config and will be read every time you enter a new world.
To switch between pets, simply run /petspecies <pet>.

TIP: Pet names are stored for each individual pet - if you have both a blaze and a duck, you can name them each individually!
Our Roots
This is an updated and upgraded version of DuckMod. Following this release, DuckMod will recieve a bump to the latest version and thus be archived, continued by this project. If you are migrating from DuckMod to PetsMod, simply use
/pet on and then /petspecies duck, or use our easily configurable configuration menu powered by Mod Menu and YetAnotherConfigLib to switch to a duck.
Updates and Improvements
This section is dedicated to the latest updates and improvements of this mod. Check back here every once in a while, you might see something new!
0.5.0 (Initial Release)
- Added support for every mob from vanilla Minecraft
- Added our first mob pack, containing a new skin for the duck, the penguin, and the racoon
- Fixed an issue with the duck's wings going much farther than they should have
- Fixed the duck making an annoying rattling sound when it walks
- Added config library and dependencies on Mod Menu and YetAnotherConfigLib
0.5.1
- Fixed the link in the fabric.mod.json redirecting to the legacy (DuckMod) project and source code.Current release: 0.5.2
- Fixed the ghasts going back down to the ground when stopped rather than staying in the air
- Fixed the bat doing the same thing
- Fixed the bat's animation not playing
Mob Packs
Mob Packs are our way of introducing custom mobs into the game. The standard for custom mob packs is three mobs, but the full release came out so quickly we were only able to fit two in! Introducing the penguin and the racoon.


In addition, the racoon has an extra skin - albino!

The racoon and duck models are available and free to use on my GitHub.
Interactions
Simply shift and right click on a mob with an empty hand to pick it up, and shift and jump to drop it again!

Requirements
This mod requires Fabric API, Cloth Config API, YACL (YetAnotherConfigLib) and Mod Menu. It's a lot, I know, but hopefully you already have most of them installed!
Why do you need two configuration libraries? Cloth Config is useful for saving and reading data across instances, so your pet retains its name even after you come back the next day. YACL is useful for the actual configuration screen.
FAQ
Is this mod paid/are some features paid? No, and they never will be! This mod will forever remain free for everyone to use.
Why is this mod in BETA? Currently, we are missing a lot of features. Even with supporting nearly every vanilla Minecraft mob, we are still missing the tropical fish, the ability to change villager's biomes, the ability to add carpets to llamas, etc. We hope to improve on these features as we drift towards a full release.
Will this mod adapt its textures with a texturepack? This mod uses the vanilla texture system, so yes, it will use custom textures if a texturepack is present.
How can I contribute to the Pets Project? Simply play the mod! If you wish to join our team, please create a new discussion thread on our GitHub. If you simply have an issue, please report it there - we look forwards to making this mod the best - and clearest of bugs - that it can be!
Is a Forge/Neoforge port ever coming? This project depends heavily on the Fabric API. If a working Fabric API ever releases for Neoforge, then yes, I will try my best to make this available on Neoforge. For Forge, a port will never come due to the amount of issues and slow updates it has had in the past.
May I use this in my modpack? Yep, go ahead! Just give credit where it's due :)



